The mists were supposed to heal, not twist and mutate. The artifact that controlled the fog was safe, in the hands of knights and a friendly dragon. What happened?
From a two-headed goblin, the PCs learn about the terrible fog that kills crops and turns the local musk-ox into half insect mutants. Can they solve the mystery of the Tower in the Mists, or will they become it’s next victims?
Plays easily in one session, stands on it’s own, and pairs well with The Gods Have Spoken and is the perfect prequel to The Gray World.
Coming Soon
Print and Play!
Perfect for every table playing the Fifth Edition of the worlds's most popular roleplaying game!
Condition cards for playing 5E to remind everyone what conditions such as stunned do.
For best results, print at high quality on cardstock paper.
An introductory adventure for 3rd - 4th level characters with pre-gens. Works fine by itself, but really shines as an example of how to use the exciting innovations in The Gods Have Spoken.
For the Fifth Edition of the World's Most Popular Roleplaying Game
Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains.
For the Fifth Edition of the World's Most Popular Roleplaying Game!
Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains.
What’s in your walet? Er, backpack?
Pass these cards out during your games of the world’s most popular roleplaying game. Keep the rulebook closed and concentrate on the fun.