The Heavy Metal GM reviews Icons and Conditions.
"Marvin is back with a vengeance."
"Each card is formatted like a normal playing card, with the figure depicted on them both right side up and upside down. This serves a function though, as Icon relationship points aren’t so black and white as a king of spades. We can have a five or a six relationship rolled with each Icon, and depending on which way the card is facing, you can remind yourself of what you have. I honestly thought this was a brilliantly simple idea that makes them utilitarian but still visually appealing."
"I really like using cards to track conditions... focus can stay on combat and not looking up rules."
"Icon cards are a clever addition to 13th Age game play... These cards make it easy to track who you have a relationship with and what the roll was at a glance."