Tales of the Dread Unicorn, July 2018
Tales of the Dread Unicorn
The Overworld and Beyond for 13th Age is in development. Ash Law is adding all the new content that came out of the Kickstarter stretch goals. Sparrow Buerer (The Sun Below: Sleeping Lady and Gods and Icons) has started working on additional art. Editor Keith Garrett is chomping on the bit, waiting for the text. I am handing the project management and Kickstarter duties. Once editing is done, I’ll do the layout.
Backers should have received their PDFs for any add-ons they purchased. Print add-ons will start shipping in the next week or two.
If you missed the Kickstarter, preorders are now open -> https://john-ws-marvin-dread-unicorn-g.pledgemanager.com/projects/the-overworld-and-beyond-13th-age-rpg-planar-adven/participate/?ref=website
The Sun Below: That’s How the Light Gets In for Numenera is in development. I am working on a transdimensional city that exists in three dimensions. The City of Lost Worlds is the setting for the middle act of the plot. Aser Tolentino and Megan Tolentino (The Redacted Files and The Amber Clave) have contributed a new flavor, the Dimension Walker, plus an extradimensional portal full of new cyphers. Alison Wells (The Sun Below titles, Gods and Icons, The Gods Have Spoken) will be the editor.
Connor Marvin (Gods and Icons) is working on a new RPG, which will be “contemplative yet fighty.” Once That’s How the Light Gets In ships, I will join the product. It will be set on our own unique version of Lemuria where the forces of mindless conquest have almost destroyed civilization but have overreached. The players will be working for the temples to restore civilization, but it may be too late. We’ll be using the Powered by the Apocalypse engine.
We have some other projects we can’t talk about yet. More later!
Hope all our US fans had a Happy Fourth of July! We stayed home with our brand new (nine-week-old) puppy.
John WS Marvin
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