John WS Marvin started gaming at a young age. His gateway games were hex based wargames, he started roleplaying with the original white box edition of Dungeons and Dragons™. He designed and wrote early computer games for Twentieth Century Fox and Epyx. These days, John works on writing and game design. When he's not skiing or hiking. OK, he thinks about writing and game design while he's skiing and hiking.
Alison Wells has over 35 years of editorial experience. When she's not editing for Dread Unicorn Games, she's writing murder mysteries, engaging in environmental activism, and learning new recipes.